My Background1997 – present: Microsoft web/software development2011: XNA games on XBLIG2D Math PanicAngry Zombie Ninja Cats2012: Tools for XNA developersXBLIG Sales Data Analyzer ()XNA Basic Starter Kit (CodePlex) Online:.* Visual tools like Construct 2, programming with C++ and DirectX, and using your C# experience with Unity.* Not a deep dive into each topic, but enough info for you to get started and pick a direction. * Learn about how you can build games for Windows, Web and Xbox platforms.Intro to Indie Game Development (title page)Windows Web Xbox Mobile.Learning From Past Success (and Mistakes) Surface] files, and performing various texture contentĬharles Humphrey’s open source C++ engine for DX11Īnonymous ratings from Xbox Marketplace on “shared source library for reading and writing DDS [DirectDraw “collection of helper classes for writing DirectX 11.x code in Rendering” and SpriteFont for “bitmap based text rendering” Tami Reller, Microsoft's executive vice president of marketingĮxperienced with C++? Learn game programmingĬoming from C#? Learn C++ from a C# coder’sįeatures include SpriteBatch for “simple & efficient 2D sprite Source: Official Xbox Magazine, March 2014, ![]() Video Q&A with MS Tech Evangelist Frank La Vigneįounder/Admin of Xbox One Indie Devs Group (FB) Ninja Cat Runner on Windows 8 (Construct2) Public Speaking on Indie Game Development.
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